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Language issue

 
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Puffy



Joined: 26 Dec 2007
Posts: 3

 PostPosted: Wed Dec 26, 2007 8:20 pm    Post subject: Language issue Reply with quote Back to top

Hello there,

Need a lil help with a problem that isnt directly related to ACT.
I was using cl_language option for sometime now (so i can see foreign languages in game).
I noticed that for some reason, EQ2's log output for " 's " is replaced by a funny character which
results in ACT treating the caster as a different entity:


(1198265990)[Sat Dec 22 03:39:50 2007] Feona恮 Supplicant's Prayer heals YOU for 557 hit point.

ACT parsing will have an additional entry:
1) Feona
2) Feona恮

Any ideas?
 
Aditu
Site Admin


Joined: 27 Nov 2007
Posts: 302

 PostPosted: Thu Dec 27, 2007 12:18 am    Post subject: Reply with quote Back to top

ACT already parses the log line you gave me correctly. It has support for the ģ˜ and 恮 characters. I double checked and the warding messages and power drain messages while making it through the parsing engine... doesn't get renamed correctly.
 
Puffy



Joined: 26 Dec 2007
Posts: 3

 PostPosted: Thu Dec 27, 2007 7:39 am    Post subject: Reply with quote Back to top

Hi thanks for the reply.

Will try to more sample logs if u need em.
 
Puffy



Joined: 26 Dec 2007
Posts: 3

 PostPosted: Thu Dec 27, 2007 9:24 am    Post subject: Reply with quote Back to top

I emailed you more sample logs as heals are not the only ones affected. It seems that certain abilities / combat arts doesnt get renamed correctly either.

Ty.
 
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