EDIT: *****
http://everquest2.graceamazing.com/ParseByCategory/ParseByCategory.aspx
Got files and instructions there. Plug-in is working great. Let me know if you have any issues so i can improve it. Thanks!
Verify your assembly version is
[assembly: AssemblyVersion("3.0.0.0")]
to know you have the latest version
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I started working on a plugin that will display a # of players per category back to back.
My end-result/goal is a parse that looks someting like this (presuming I only wanted 4 sections. I could want 1 or 100):
======DPS======
Iddy 1000 (30%) | 3.6
Bitty 10000 (70%) | 133.6
======HEAL======
Iddy 10000 (100%) | 1503.6
Bitty 10 (0%) | 0.1
======Best Heal======
Bobbo 900 - Divine Heal
======Most DPS Crits======
Jojo 20
I started writing a plugin that i've got the interface working, but now that i'm into developing the actual code to handle what i've done i'm stumbling just at the beginning.
What I want to do i believe is pretty simple, i just need some direction or an example of some code to get what i'm looking for.
Is there a way to attach to the following?
1) General Options > Text only Formatting
I would like to attach to parts of this. Specifically I want to have my plug-in mimic the Clipboard Export Formatting.
My goal is grab the data of the last completed event, modify how it is parsed, and the export it as usual.
The total goal is to grab the current data, format it much the way that the Combat Export Formatting does it, store that in a variable sFirstForExport and then change the Combat Export Formatting, store the new parse in sSecondForExporting and then push them both out back to back.
Any help is much appreciated!
Specifically, I am getting into what appears to be alot of code or a clunky system of parsing the settings myself (in a for-next loop or a if then replace string set) which is fine. but being able to attach to the existing and make use of the standard interface would be nice.
Additionally, the pop-up prefix generator would be great to attach to. however, again, worst case scenario I just create my own.[b]